The work of 3D designers and animators is closed connected with multiple software tools that are designed to ease the process of creation of 3D artworks. Being a 3D modeler or animator means being well acquainted with all types and features of 3D modeling and animation software tools that are used to highlight your creations.
Autodesk has launched 3ds Max Indie and Maya Indie, new $250/year subscriptions for the 3D applications available to artists earning under $100,000/year in revenue. The subscriptions are described as making “the same industry-standard product used by professional studios available at a price point accessible to those who are just starting. Free House 3D models. Free 3D House models available for download. Available in many file formats including MAX, OBJ, FBX, 3DS, STL, C4D, BLEND, MA, MB. Find professional House 3D Models for any 3D design projects like virtual reality (VR), augmented reality (AR), games, 3D visualization or animation.
In this article we are going to focus on two 3D modeling and animation software, namely 3ds Max and Autodesk Maya.
General overview
Almost all 3D experts agree that there is no fundamental big difference between 3ds Max and Maya. Still, these two 3D tools differ in a lot of small significant features and we are now going to discuss advantages and disadvantages of both.
A very interesting part about these two competing software is that they are owned by the same company - Autodesk. Surprised?!
Major differences
So here are their main features that make them different:
- Different user interface (left to right: 3ds Max, Maya)
Max To Maya
- History/operator stack of both software work quiet similar.
- Both software tools have all important tools for modeling, texturing, rigging, animation, rendering and dynamics.
- Some animators agree that Maya can handle higher level of complexity (e.g. high end character-rigs) where 3ds Max tend to get unstable.
- 3ds Max has got a lot of small tools that make the job done faster.
- There are some nice plugin renderers available for 3ds Max.
- Some artists swear by the poly tools in Maya. It fits well for organic modeling, whereas there are more precision tools in 3ds Max.
- 3ds Max is well optimized for architectural visualization.
- Maya is great with tasks that involve character rigging and animation superimposing.
- Maya has a huge advantage over 3ds Max when it comes to modeling nurbs as it uses different approach and is more user friendly.
- Many 3D animators consider Maya a better software for creating 3D animation as it has greater capacity for simulating realistic animations and effects.
- 3D max has strong rendering capabilities, improved interoperability with industry-standard products as well as additional time-saving animation and mapping workflow tools.
- Maya is widely used for film making and TV production.
User’s voice
What people say about 3ds Max and Maya:
“Generally Max is used more for games and Maya for film work, though there is an increasing amount of studios that has started to use Maya. The general consensus is that Max has better modeling tools, while Maya has better animation tools.”
Metalliandy
“Once I learned Maya, I LOVED the navigation style. So much so that when I switched back to Max, I HAD to get theDraster plugin for the Maya style navigation.”
Jakejohnson
“Functionally, both programs are essentially the same. They do the same things, but in different ways. Choosing between them is really more a matter of personal preference and, more subtly, desired profession.”
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“Maya has a much more comprehensive, although confusing layout and workflow. It also has its own embedded language for further detail. 3DS Max does not work well with anything that involves movement, it is only good for texturing and meshing models”
Bullbob2
To sum up
To make a conclusion, 3ds Max and Autodesk Maya are not too different and it is just a matter of taste what software to work with. 3D-Ace artists utilize both software tools for certain areas and tasks.
Autodesk has launched 3ds Max Indie and Maya Indie, new $250/year subscriptions for the 3D applications available to artists earning under $100,000/year in revenue.
The subscriptions are described as making “the same industry-standard product used by professional studios [available] at a price point accessible to those who are just starting out”.
Use the full version of 3ds Max or Maya for $250/year, providing you live in selected Western countries
Both the 3ds Max Indie and Maya Indie programs give users access to full versions of the software, not cut-down versions like Maya LT, but are capped at one licence per user or per organisation.
Both the 3ds Max Indie and Maya Indie programs give users access to full versions of the software, not cut-down versions like Maya LT, but are capped at one licence per user or per organisation.
Camtasia v2019 0 7. Topaz adjust ai 1 0 44. The pricing, which is only available in selected Western countries, is described as a “limited-time offer”.
In a post on the Stack Facebook group, Chip Weatherman, Autodesk’s chief product owner for 3ds Max, describes the Indie deals as a “pilot program”.
Autodesk is now considering whether to extend the offer or roll it out to other territories.
Pricing and system requirements
3ds Max Indie is available for Windows 7+. Maya Indie is available for Windows 7 and 10, RHEL/CentOS 7.3 and 7.5 Linux and Mac OS X 10.11+.
3ds Max Indie is available for Windows 7+. Maya Indie is available for Windows 7 and 10, RHEL/CentOS 7.3 and 7.5 Linux and Mac OS X 10.11+.
Maya Vs 3d Max Vs Blender
Licences are available on a rental-only basis to users in Australia, Canada, New Zealand, the UK and the US earning under USD $100,000/year, with subscriptions costing around $250/year.
The exact figure varies from country to country: in the UK, it’s currently just over £275/year.
As with all Autodesk products, subscriptions renew automatically by default: in this case, at the full 3ds Max and Maya subscription pricing of $1,545/year.
In the small print on each offer page, Autodesk advises anyone who doesn’t want to end up paying full price after a year to cancel subscription renewal immediately after subscribing.
Visit the 3ds Max Indie offer page
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Tags: $250/year, 3ds max, 3ds Max Indie, autodesk, conditions, freelancer, indie artist, indie pricing, Maya, Maya Indie, offer, pilot program, price, restrictions, subscription, system requirements